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News

Saturday Selections – April 20, 2024

Painting without a license could soon be illegal in Minnesota

Government growth is like the slowly rising temperature that eventually boils the frog in the pot alive – so long as the red tape grows only bit by small bit, we don't really protest.

Here then, is a cup of cold water (or some sharp scissors if we're going with the tape metaphor) to shake things up and highlight how the government will regulate everything if we give them the chance. Christians should lead the resistance to growing government, since we understand that God didn't entrust our leaders with the responsibility of managing every aspect of citizens' lives. And we know that limited fallible human beings aren't up to the enormity of that task.

3 things a Christian should consider before serving in the military

This short piece has an American focus but offers thoughts for Canadians to consider too. Since it was written in 2017, both nations' militaries have taken an ideological turn, so more could be said, which Aaron Renn does here.

Today's music really is angrier, more egocentric

A new study says it isn't just your imagination, Mom and Dad; song lyrics really are getting more repetitive, "me" and "mine" are popping up more often, and the tone of the lyrics has gotten angrier over the last 40 years.

We're all Christian Nationalists now

I prefer the term "Christian patriotism" to "Christian Nationalism" due to the latter's many conflicting definitions. But, as Larry Ball suggests, if we run with the definition of Christian Nationalism that the secular media is increasingly using – as Christians who think our rights come, not from the State, but from God Himself – then we are all Christian Nationalists now.

What are the reasons disability exists? (10-minute read)

AJ was struck with a progressive neurological disability that put him in a wheelchair as a young man. He had questions for God... and he went to Scripture to hear what God had to say.

Were the Greek gods real?

Douglas Wilson makes things clear with this "yes and no" answer.



Interview with an artist

Hetty Veldkamp’s landscapes began with a birthday

Interview with an artist

*****

Lighthouse at Snug Harbour

36" x 24”

“Taken last year when a friend gave us a boat ride to Snug Harbour, near Killbear Park. As we were entering the harbor, the sun was low and casting a warm glow on everything. It was such a beautiful moment and i tried to capture it in this painting.”

Years ago, Hetty Veldkamp retired from a successful career in graphic design to raise her family. But then, two decades later, a birthday gift she created for her husband launched her second artistic career, this time as a landscape painter.

She’d always been drawn to art. When she was younger Hetty would often create pencil drawings, just for fun, based on photos from magazines or advertisements. Her high school art teacher saw potential in her work and encouraged Hetty to consider art as a career.

After studying illustration and graphic design at Sheridan College, Hetty accepted a job as a graphic designer/coordinator with the Alberta government’s Public Affairs Bureau. She designed brochures, report covers, and logos for the various government departments. Then in the evenings Hetty would work on freelance projects or paint small watercolor paintings which she sold to friends and colleagues. “I was busy with everything art.” But when she and her husband decided to have a family, Hetty took a break from art-making.

That break would last 25 years.

For as long as she can remember Hetty has also been drawn to nature. She grew up beside the sea, living in a quaint fishing village in the Netherlands. She later settled in the rural Niagara Region in southern Ontario after immigrating to Canada with her parents. In the years that followed, Hetty and her family explored the many different regions of Ontario’s “cottage country” and Hetty became “hooked on the peace and beauty found there.”

“I have always enjoyed the great outdoors, hiking, camping, and cottaging. The vistas of Northern Ontario, Kilarney, Algonquin, and Killbear Provincial Parks; Georgian Bay and the landscapes of northeastern Ontario are a real inspiration to me.”

Lily on a Summer Day
40" x 20"
“This one was inspired while kayaking near a friend's cottage. It was summer and so peaceful, the lilies just seem so calm and serene. Lilies are a popular subject, and I paint them often.”

For her, they all brought the words of Psalm 8 to mind; “How majestic is your name in all the earth!”

It was those experiences and memories of those landscapes, previously painted by members of the famous Group of Seven, that inspired Hetty to pick up her brushes again. First she painted a painting as a gift to her husband for his birthday. She didn’t stop there. Many more paintings followed, some successful and some not so much. But Hetty persevered. She now has no problem selling everything she produces. Scenes of Ontario’s north feature prominently in her vast portfolio on her website. Judging by the number of paintings that are labeled “SOLD,” the scenes are popular with buyers too!

Hetty lives and works in Richmond Hill, Ontario. Working primarily in oil paint she works to capture her love of the outdoors and the peace she finds there.

“The lakes, trees, islands and rocks are beautiful; the ever-changing skies and water continue to inspire me.”

I remember Hetty speaking at my high school for a career day – she was one of the people who inspired me to pursue illustration and design. I even studied at the same college as she did!

You can see more of Hetty’s artwork on Facebook, Instagram, or at ArtByHetty.com. You can also email her at [email protected].

Jason Bouwman loves landscape painting too. Find his work at JasonBouwman.com and send him suggestions for artists to profile at [email protected].


Today's Devotional

April 23 - The fruit of the Spirit - Goodness

“The saying is trustworthy, and I want you to insist on these things, so that those who have believed in God may be careful to devote themselves to good works. These things are excellent and profitable for people.” - Titus 3:8 

Scripture reading: Titus 3:1-11

Every now and then I get to watch a movie or read a story with my grandchildren. Near the…

Today's Manna Podcast

The Message & Meaning of Love: Learning to Love like God

Serving #456 of Manna, prepared by Daniel Ventura, is called "The Message & Meaning of Love" (Learning to Love like God) and is based on 1 John 3:11-23.











Book Reviews, Graphic novels

The Illiad

by Homer and adapted by Gareth Hinds 2019 / 272 pages The Illiad is a Greek epic that depicts just a part of the siege of Troy. It begins with a helpful intro that shares how Helen was kidnapped by the Trojan's Prince Paris, much to the dismay of her Greek husband, the Spartan King Menelaus, who rallied his allies to besiege Troy to get her back. But there was no quick rescue to be had. Our story begins in the tenth year of the siege, and focuses on all sorts of subplots and subcharacters including many a Greek god. The gods squabble, picking favorites among the soldiers, and offer secret help to them – secret because Zeus also has his favorites and he doesn’t want any interference. Two characters star: the Trojan's Prince Hector, brother of Paris, and the Greek half-god Achilles, who seems capable of defeating armies almost by his ownsome, in large part because he is favored by Zeus. However, neither he, nor Hector, are fated to live long. The story ends with Hectors death, and the story really doesn’t feel all that complete, even as it is loyal to the original in this respect. For how the siege of Troy ends, we’d have to turn to Homer’s The Odyssey (Gareth Hinds has an adaptation of The Odyssey too, but it is marred by a few panels depicting naked women). As a graphic novel adaptation, this is impressive. There is some gore – this is a war story after all – but any kid up for reading this would be old enough to deal with the not-overly graphic pictures of spear and sword wounds. The large size gives the author room to go quite deep (though it is still abridged some) and the visual format, along with key footnotes here and there, help make the story more accessible than it is in the original. Now, why should Christians even care to read about Greek gods and myths? We don't study much about Baal and Asherah after all, and they even make an appearance in the Bible. Well, whereas Baal is almost entirely forgotten, the Greek gods, and the mythos around them, continues to make appearances in today's culture, whether in teen fiction (Percy Jackson), the comics and TV (Hercules), or on the silver screen (Zeus, the Amazons, etc.) References to Achilles' heel, and the Trojan Horse are still in use too. Many of us may not have the time or inclination to study the book, but this comic adaptation allows a reader to quickly get a passing acquaintance with one of Western Civilization's key epics. That seems a very good tradeoff for the minimal time required. So who'd enjoy this? Most kids will find it too tough, so it really is limited to anyone interested in delving into the classics. Even those who intend on reading the book should give this a look – I suspect it could make taking on The Illiad much easier. Two thumbs up for a very good adaptation....

Book Reviews, Graphic novels, Teen fiction

Animal Farm: The Graphic Novel

by George Orwell (& Odyr) 2019 / 172 pages For those that don’t know the original, Orwell wrote his allegory in World War II to highlight the dangers of creeping totalitarianism. Instead of a country, his setting is that of a farm, and instead of an oppressive government, things are run by Mr. Jones, who treats Manor Farm’s “citizens” – the pigs, horses, sheep, chickens, and more – like they were animals! One night, Old Major, a pig respected by all, tells the others of his vision of a better world in which Man is overthrown and all the animals are free to benefit from their own labor. Two legs are the enemy, and all on four legs, or with wings, are treated as equal. The animals embrace his vision, and when the old pig dies peacefully in his sleep, three younger pigs take it upon themselves to develop and expand on Old Major’s vision. They craft “Animalism” and appoint themselves as leaders of the movement. When the animals rebel against Farmer Jones, they successively drive him off and take over the farm. The story that follows has clear parallels to that of the 1917 Russian Revolution, that began with noble-sounding aims – freedom from oppression, equality of all – but which quickly evolved into simply another form of totalitarianism. The animals find that, though they are free of the farmer, they aren’t free of having to follow orders. The pigs have them working harder than before, and they are fed no better. Their swine leaders are soon living in the farmer’s house and eating well. But they deserve it, right? After all, they need to be properly provided for, so they can provide direction! It soon becomes evident that while “all animals are equal…some animals are more equal than others.” CAUTIONS Because this is a graphic novel, there are a few pages of violent content depicted. But Odyr’s is a thin-line, smudged-pastel style, leaving the gory details mostly a blur. So while these pictures might be a bit much for a child, they are nothing that would disturb a teen. The only other caution I’ll offer concerns the lesson being learned. Orwell was no Christian, so even as he makes a case against the godless tyranny of totalitarian rulers the world over, he isn’t able to offer a better alternative…so it is fortunate he doesn’t even propose one. However, that means Christian readers will have to do that work for themselves. We can agree with Orwell about the problem: that man has a bent for tyranny and that larger the government the more they can insert themselves into our lives (1 Samuel 8:10-22). But we also know there is a proper, though limited, role for government, specifically to punish evil (Romans 13:1-7). CONCLUSION This is a brilliant adaptation of Orwell’s classic work, with a mix of colorful and also stark images that will grab any reader’s attention. Odyr has made Animal Farm accessible to age groups and casual readers that might otherwise never read it. While I highly recommend this as a gift for teens, it would be a waste to hand it off to your son or daughter and then leave it at that. Unless an adult helps them understand that message behind the story, they aren’t likely to see the real-world application, and will completely miss Orwell’s warning about the dangers of big governments of all sorts. If you liked this, you may enjoy the 1954 animated film of the same name. It's better than the 1999 live action version in two ways: it doesn't take God's name in vain, and because it is animated and consequently less realistic, it comes off more clearly as the metaphor it is meant to be - there's no mistaking it for real life. Find my review here. ...







Parenting

Children's games that mom & dad can play without going batty

I grew up with board games of all sorts, playing 5-6 hour "train games" with my brother and his friends, or Settlers of Catan back when it was only available in German. So when my wife and I were blessed with children I was already looking forward to playing games with them. But if my kids and I were going to play games, I wanted to be able to actually play them. I was on the hunt for games which would involve some skill, and yet allow for a bit of competition between a dad and his preschool daughters. It wasn't like I was going to try my hardest, but I also didn't want to just be pretending to do my turn. I wanted games where I could try, at least a little, or perhaps level the playing field by attempting tougher moves than my daughters. I wanted to play too. I soon found out that was a tall order. Most children's games are entirely chance, or either mind-numbingly simple, or even more mind-numbingly repetitive. But after some searching I was able to find five games that proved to be a challenge for both dad and daughters. ANIMAL UPON ANIMAL by HABA 10-20 minutes to play 2-4 players Ages 5 and up This is a stacking game, with the wooden pieces all shaped liked various animals. The variety is interesting: it has penguins, snakes, sheep, and monkeys – not animals that normally hang out – and at the bottom of the pile is a big long alligator that everybody piles on. Players start with seven pieces and take turns adding one or two animals to the stack, trying to make sure not to knock any down. The first one to get rid of all their animals wins. Of course the little beasties are going to come tumbling down, so one nice feature of the game – especially for youngsters whose fingers aren’t yet so nimble – is that if you do end up starting an animal avalanche you only have to put a maximum of two of them in your own pile. So no player is going to fall too far behind. Our oldest daughter really enjoyed this, but while the game says it is for 4 to 99, our four-year-old found it just a bit too hard and frustrating yet. However, I'm thinking that by the time she hits five this will be a real hit. Animal upon Animal is a good one for the whole family. COOCOO THE ROCKING CLOWN by Blue Orange 5-10 minutes to play 2-5 players Ages 4 and up This is a balancing game, with players taking turns adding a “ball” (actually a wooden cylinder) to one side or the other of CooCoo’s outstretched arms. Put too many on one side and he’ll tip over! That’s all there is to it – simple enough for 4 years olds to play, but there’s still enough here to keep adults challenged too. I can play this with my kids and try my best; I just leave the easy spots for them and challenge myself by going for the harder ones. Though it isn’t in the rules, it works both as a competitive game (placing your ball so it will be hard for the next person to find a good spot) and as a collaborative effort (How many balls can we work together to get on CooCoo?). All the pieces are wood, which is wonderful. The only downside to this solid construction is that CooCoo himself is heavy enough that, if he manages to fall off the table, he may well chip (our CooCoo has a few bits broken off from the tips of his fingers). So don’t place him near the edge of the table! This is great fun in half hour doses, and mom and dad may even find themselves playing it when the kids are in bed. QWIRKLE by Mindware 30-45 minutes to play 2-4 players Ages 6 and up Qwirkle is a great strategic game, which takes less than a minute to explain. It comes with 108 solid wooden tiles, coming in six different shapes, in six different colors. Points are scored by laying out a line of tiles that match each other either by color or by shape. So, for example, I could lay out a line of three that was made up of (see the left side of the back of the box picture): an orange sun, an orange star, and an orange diamond. That would get me three points. Next turn someone could expand off of my orange diamond by laying a yellow, green and red diamond beside it. Simple, right? True, but this is also an intriguing enough game for MENSA to endorse too. I’ve tried this with my four-year-old, and while she enjoyed it, I had to help her every turn – I was essentially playing against myself. Six seems the lowest age for a child to be able to play on her own. It says it’s for groups of two to four but we’ve done it with as many as six successfully. Everyone we’ve played this with seemed to enjoy it. That’s probably why it has sold millions, spawned several spin-offs and even has its own app for Apple products. SPOT IT JR.! by Blue Orange 5 minutes to play 2-6 players Ages 4 and up On a turn the dealer will lay down two of the round cards and then players race to spot and call out the name of the one animal that is shown on both cards. Every card has pictures of six different animals, shown in various sizes, and somehow they’ve managed to arrange it so that whenever you flip two cards over there will always be one, and only one, pairing. The first to name it gets to keep the set, and the person with the most sets at the end wins. This is a simplified version of the adult Spot it!, with the only difference being that the adult game has more items per card. I found I did sometimes have to go a bit easy on my kids – I couldn’t try my hardest – but already my six year old is hard to beat. It says it is for 2-6 players, but I’ll add that with my younger daughter this is a fun game only if it’s just me and her. In the larger group she just can’t compete and it’s no fun. I appreciate how fast it is – five minutes or less – which means there’s always time for at least one round! GOBBLET GOBBLERS & GOBBLET by Blue Orange 2-5 minutes to play 2 player AGES 5 AND UP Our oldest, on account of being the oldest, wins most games our girls play. She’s a fairly gracious winner, but I wasn’t so sure she was a gracious loser. To give her some practice I picked up Gobblet Gobblers, a quick game that takes some skill that I could play with her. That way she would get lots of practice at losing. Or at least that was the plan. This is tic-tac-toe with the added feature that some pieces can eat others. Each player gets three big gobblers, three medium sized ones, and three small gobblers. The big ones can stack on top of (or "eat") the medium and small gobblers, while the medium gobblers can eat only the smaller ones. And the smallest gobblers are stuck at the bottom of the food chain: they can’t eat anyone. It’s a very fun and very short game: it takes just a couple minutes to play. That means in just ten minutes of competing against her dad my daughter got a chance to lose – and practice doing it the right way – a half dozen times. It is a children’s game, but not a childish game – parents don’t have to turn their brains off to enjoy playing it. In fact I’ve played this with my wife. Some of my nephews and nieces, ranging in age from 5 to over 20 have all found the game quite addictive too. It’s about $25, with solid wood pieces that will stand up to good use. I should add that my 6-year-old happened upon a winning strategy that, if she starts with it, will win every time! It took her dear old dad quite a while to figure out why she had started winning every time, so I also got some good practice at losing graciously. (This was not going quite as planned!) So, we later upgraded from the 3-by-3 Gobblet Gobblers board to the adult version, Gobblet, which features a 4-by-4 board, and 12 pieces per player instead of 9. And it seems to have no guaranteed way to win. Both games are being put to regular use in our home even now more than a year after we bought. All these games are readily available through Amazon or other online stores. This article first appeared in the May 2016 issue....

Assorted

Beyond Monopoly - They’ve taken the bored out of board games

When it comes to traditional board games the joke about bored games holds a certain amount of truth. Everyone knows that Risk is usually won by the person lucky enough to get property in Australia, or that in the original Trivial Pursuit your best guess is always either Shirley Temple or Gary Cooper. And either games are entirely luck driven (think Chutes and Ladders) or else they favor those who have turned a pastime into a course of study – the professional Scrabble or bridge players, the chess masters, or those malodorous individuals known as war-gamers. It’s sometimes hard to believe that in the old days games – especially those with dice or cards – were often taboo, as they might lead to gambling and other vices. So in this article I’d like to diverge from my usual focus (literature) and write something about the value of board games. Of course, not everyone likes games – and that’s perfectly fine – but I think often we’re not aware what a positive form of entertainment board games can offer. In addition, many are simply not aware that there are different and more interesting games out there then what they’ve grown up with, or what they might see on the shelves in Wal-Mart. NEW GAMES ON THE BLOCK In 1995, a German game designer called Klaus Teuber came out with a board game called The Settlers of Catan. The game has sold over 18 million copies and was revolutionary in making specialty games popular in North America. You see, specialized games with unique themes, interesting mechanisms, and deeper strategy had always been more popular in Europe, and especially in Germany. As hockey is to Canada, or chocolate to Belgium, so board games have long been an intrinsic part of German culture. The Settlers of Catan succeeded because it was a kind of cross-over game, mixing luck and strategy brilliantly. It had enough complexity to lend itself to repeated plays, yet not too much to be off-putting to newcomers. Yet while Settlers was successful, twenty years later it’s still only the occasional specialty game that breaks through to the mass market. For instance, my local Chapters bookstore has recently started to stock rare games like Agricola (a complex game about farming set in the 17th century) and Pandemic (a game where players work together to save the world from the outbreak of an epidemic). To most these remain esoteric curiosities, and people seem happy to buy the odd TV-show trivia game which gets played once and then collects dust. The result is that finding good quality games is almost a game in itself: you have to know where to look. So further on in this article you’ll find some practical advice to help you along. THE USES OF BOARD GAMES Last year I came across an interesting little game called Ten Days in Africa. It’s basically a Racko variant, but with a much more interesting theme. The idea is that you collect cards that represent either a country in Africa or a plane or car. Your job is to chart a 10-day journey by having the cards in a correct order. The game is not incredibly strategic, but what I found remarkable is how well it teaches geography. After playing it a few times I once more had all the countries memorized along with not a few of the capitals (it’s especially fun to say “Ouagadougou”). Even my six-year old daughter quickly learned the rules and could recite many of the countries off by heart. It strikes me that this is exactly the type of game that should be a staple in the classroom. It makes learning fun, and allows the mind to retain information at a deeper level than rote learning often does. Aside from the educational benefits of board games (many more of which could be used in the classroom), here are some other positive aspects (this is by no means an exhaustive list): 1. Board games support social interaction They create memories, induce laughter, and simply allow families and friends to enjoy being together. In addition, board games are great for breaking the ice with newcomers, strangers, or people of different ages. For example, I know of a minister who frequently uses board games with his pre-confession students (after the lessons of course!) as a way to get to know them more personally. 2. Board games are cross-generational Games make it easy to get people of different ages around the same table. This can be especially true in the teenage years, when children feel this strange need to dissociate themselves from their elders. The only people who are not allowed to play games are those past the age of 99. 3. Games help teach manners Losing graciously is one of the hardest lessons to learn, and not only for young ones. Board games teach courtesy, patience (esp. if the turns are long), cooperation, and so forth. 4. Games develop mental skills For younger kids they are great for teaching simple addition and subtraction. In addition, they help children develop better attention spans. For adults they teach problem solving, among other things. There have also been an increasing number of studies that suggest that as we get older it’s important not only to keep our bodies fit, but also to challenge our brains. Puzzles like Sudoku are often used as examples of brain games that can help prevent Alzheimer’s, but the same can be said for anything that taxes our mental faculties. 5. Games provide a healthy outlet for competition This is also where specialty games provide more variety than traditional North American fare. In Monopoly, for instance, you thrive when others land on your properties and go bankrupt (it really is a rather grim depiction of capitalism!). By contrast, specialty games frequent include catch-up mechanisms that allow players who have fallen behind in the scoring to get back into it. Monopoly only provides Free Parking and an occasional lucky dice roll. In addition, specialty games include an entire subgenre of games where players work together to succeed. I’ve mentioned Pandemic as an example of a cooperative game. Another in the genre is Shadows over Camelot, where players work together as the Knights of the Round Table. However, there is a twist: one of them may be a traitor, plotting against them... 6. Games are a relatively cheap form of entertainment I own some games that I’ve played over 50 times. When you think of how much a round of golf costs, or a nice dinner, board games are really not that expensive. SOME GENERAL ADVICE I’ve played a lot of different games over the years, so let me share a few tips for making your board game experience more enjoyable: Never read through the rules of a new game together. This is one of the most tedious things you can do. Instead have someone read through the rules carefully and then explain the game to the rest of you. In general, it takes much longer to read rule sets then to explain them orally. Don’t be afraid of a challenging game. I’ve met many people who don’t like it when a game has more than two rules: roll your dice, move your piece. Games are supposed to be a form of recreation, they say, not an IQ test. True enough – but these same individuals have no problem mastering equally complex hobbies. Take pleasure in seeing others do well. Know who you’re playing with. There are some games that allow for a great deal of cutthroat behavior – if you play with newcomers or relatively inexperienced gamers, you may want to pick out a friendlier game. Don’t force anyone to play against their will. Never trust your spouse in a board game. AVAILABILITY As mentioned, your average Wal-Mart has a fairly small selection of board games, most of them geared towards small children. Even the fact that they’re usually stocked among the rest of the kids’ toys suggests that there’s nothing here for adults. If you want to find more than Battleship or Candyland you’ll need to either go to a specialty store (those are hard to find and often expensive), or go online. To that end, let me direct you to a few websites to help you out. Please note that I’m not personally affiliated with any of the stores listed, but I know that these are very reputable companies with great customer service. One of the biggest is BoardGameGeek. Don’t let the name of this site put you off! This massive, sprawling site has millions of users, and is the largest database of board games in the world. You can search for games by theme, mechanics, publisher, etc. In addition, you can read reviews, have your rules questions answered, and much more. It may take you a bit to navigate the site, but it’s well worth the effort. For Canadians, Great Boardgames is probably the best online store in terms of selection, price, and ease of use. If you’re just interested in finding better games for children, in general, one of the best game companies for children’s games (esp. the very young ones) is called HABA (they also make other high quality children’s toys). RECOMMENDATIONS Part of the difficulty with buying specialty games is that you often cannot try them out before you buy. So here are some games I highly recommend. I’ve tried to represent a range of interests, themes, mechanics, and ages. FITS This is basically Tetris the board game, but everyone I’ve played it with has loved it, and many have bought their own copies. Pandemic In this great example of a cooperative game, you must try to save the world from the outbreak of an epidemic. Can you beat the game? Agricola If you think The Farming Game is complex, try again. This is one of the best strategy games out there. The title is Latin for “farmer” and you get to build up a farm that looks nicer than those of your neighbors. The game can be played on two levels of difficulty, and the easier “family” version can be played from 7 or 8 years and up. Memoir ’44 This World War II simulation is a two-player game that is not just for boys who like to play with army toys. You can watch a video demonstration of how the game is played at www.daysofwonder.com/memoir44. Zooloretto Build your own zoo and attract tourists to come see the animals! Zooloretto is a well-produced game that is especially geared towards families. Dominion This is one of the strangest and most addictive card games you’ll come across. It has a medieval theme that may not be for everyone, but every game is both different and highly competitive. Bohnanza This quirky little card game lets you collect income for planting bean fields! It’s easy to learn and quick to play. If you’re tired of your old camping favorites, try this one out. Ticket to Ride: Europe This family-oriented train game is a great game to start with if you’re unfamiliar with specialty games. Our copy has been played so often we’ve had to replace the cards! You can watch a video demonstration of the game here. Animal upon Animal Made by HABA, this game is like Jenga in reverse. Players have various animals that they have to try place on the back of a crocodile. This one is great for very young ages (and it teaches dexterity), but will also produce laughs in adults. Ten Days in Africa If you’re an educator, check out this series. It’s great for teaching geography as there are also versions for the USA, Asia and Europe. CONCLUSION Let me end on a slightly more theoretical note. The Dutch historian Johan Huizinga once wrote an intriguing book called Homo Ludens: The Play Element in Culture (1944). In it, Huizinga asks whether all culture is not ultimately a form of play or playfulness, and whether we should speak of Homo Ludens (Man the Player) rather than of Homo Sapiens or Homo Faber. From ceremony to ritual to storytelling – culture is about stepping out of our ordinary lives and participating in an act of imaginative creation. Of course, this argument can become reductive, for it suggests (as such anthropological perspectives often do) that even something like religion is a form of play. Yet Huizinga is right in demonstrating that play is not something confined to children, something to be outgrown. At the very least it is an intrinsic aspect of culture, and as such it’s nothing to be ashamed of. Reformed Christians sometimes have an antipathy towards that which seems escapist or fantastical. But our imagination is an important faculty in its own right and not something to be repressed. Thus hobbies and pastimes are not things we do when we’re not busy being serious with kingdom work, but are a natural product of Christian culture. This article first appeared in the June 2010 issue....


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Featured



Today's Devotional

April 23 - The fruit of the Spirit - Goodness

“The saying is trustworthy, and I want you to insist on these things, so that those who have believed in God may be careful to devote themselves to good works. These things are excellent and profitable for people.” - Titus 3:8 

Scripture reading: Titus 3:1-11

Every now and then I get to watch a movie or read a story with my grandchildren. Near the…

Today's Manna Podcast

The Message & Meaning of Love: Learning to Love like God

Serving #456 of Manna, prepared by Daniel Ventura, is called "The Message & Meaning of Love" (Learning to Love like God) and is based on 1 John 3:11-23.


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